![]() When the current object has no hooks associated, only the 2 first options will appear on the menu. This action cannot be undone in Edit Mode – because it involves other objects… Note that even if it appears in the history menu, (using either a new empty, or the current selected object) linked to the selection. ![]() It can to preserve edges and faces only partly involved in the reunion. ![]() Merging vertices of course also deletes some edges and faces. It is also available via the Mesh ‣ Edges ‣ Collapse menu option… Collapse Every island of selected vertices (connected by selected edges) will merge on its own median center, It will place the remaining vertex at the 3D Cursor. It will place the remaining vertex at the center of the selection. ![]() It will place the remaining vertex at the location of the last one selected (the active one). At Last Only available in Vertex select mode, It will place the remaining vertex at the location of the first one selected. You can choose the location of the surviving vertex in the menu this tool pops up beforeĮxecuting: At First Only available in Vertex select mode, This tool allows you to merge all selected vertices to a unique one, dissolving all others.
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